F1 Delta Time consists of two main components: the collectibles game and the racing game. Both components are described in this document. The Collectibles Game centers around obtaining and trading rare virtual items including Cars, Drivers, Components, and Trinkets. It adds gamification to the collection of non-fungible tokens adding layers such as achievements and leaderboards. The design of the collectibles component of the game simulates traditional scarcity-based collecting games or activities, like football stickers, baseball cards, or model collections.